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  1. Introduction
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  4. Mage Introductions

Mage Skills

PreviousMage Bonus StatNextArcher Introductions

Last updated 4 months ago

Cold Bolt

Basic Mage skill mastered at Lv.10. Summon bolts of ice from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Cold Bolt.

Skill Level

Number of Bolts

Cast Time

SP Consumption

Skill Delay

1

1

0.7 sec

12

1 sec

2

2

1.4 sec

14

1.2 sec

3

3

2.1 sec

16

1.4 sec

4

4

2.8 sec

18

1.6 sec

5

5

3.5 sec

20

1.8 sec

6

6

4.2 sec

22

2 sec

7

7

4.9 sec

24

2.2 sec

8

8

5.6 sec

26

2.4 sec

9

9

6.3 sec

28

2.6 sec

10

10

7 sec

30

2.8 sec

Energy Coat

Special Mage skill that can only be learned after Job Lv.35 by completing a quest. Create a magical shield around the caster to reduce damage inflicted by physical attacks. Energy Coat consumes 30 SP when cast and continues to consume a certain amount of SP after each attack. Caster`s remaining SP affects the damage reduction and the amount of SP that is drained upon the next attack. Energy Coat has a 5 second Cast Time and a maximum skill duration of 5 minutes, but the shielding is canceled once the caster`s remaining SP is reduced to 0.

Remaining SP

Damage Reduction

Required SP

1~20% Max SP

6%

1%

21~40% Max SP

12%

1.5%

41~60% Max SP

18%

2%

61~80% Max SP

24%

2.5%

81~100% Max SP

30%

3%

Prerequisite: Fire Bolt Lv.4 This skill is mastered at Lv.10. Summon a fire ball that will inflict splash damage within a 5*5 cell area around its target. Fire Ball`s splashed damage inflicts 3/4 of the damage that the target has taken. Skill`s level affects the amount of damage. Fire Ball has a 1.5 second Cast Time and Cast Delay, and consumes 25 SP regardless of skill level.

Skill Level

ATK (MATK)

Cast Time

Skill Delay

1

80%

1.5 sec

1.5 sec

2

90%

1.5 sec

1.5 sec

3

100%

1.5 sec

1.5 sec

4

110%

1.5 sec

1.5 sec

5

120%

1.5 sec

1.5 sec

6

130%

1 sec

1 sec

7

140%

1 sec

1 sec

8

150%

1 sec

1 sec

9

160%

1 sec

1 sec

10

170%

1 sec

1 sec

Basic Mage skill mastered at Lv.10. Summon bolts of fire from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Fire Bolt.

Skill Level

Number of Bolts

Cast Time

SP Consumption

Skill Delay

1

1

0.7 sec

12

1 sec

2

2

1.4 sec

14

1.2 sec

3

3

2.1 sec

16

1.4 sec

4

4

2.8 sec

18

1.6 sec

5

5

3.5 sec

20

1.8 sec

6

6

4.2 sec

22

2 sec

7

7

4.9 sec

24

2.2 sec

8

8

5.6 sec

26

2.4 sec

9

9

6.3 sec

28

2.6 sec

10

10

7 sec

30

2.8 sec

Prerequisites: Sight Lv.1, Fire Ball Lv.5 This skill is mastered at Lv.10. Create a Fire Wall on the ground that will block monsters from approaching the caster. All monsters except Undead take 50% damage of the Magic attack strength of the caster and are knocked back when they attempt to walk across the Fire Wall. Skill level affects the Fire Wall`s strength. This fire property skill can be cast to create a maximum of concurrently existing Fire Walls. Consumes 40 SP regardless of skill level.

Skill Level

Amount of Possible Enemy Blocks

Skill Duration

Cast Time

1

3

5 sec

2sec

2

4

6 sec

1.85 sec

3

5

7 sec

1.7 sec

4

6

8 sec

1.55 sec

5

7

9 sec

1.4 sec

6

8

10 sec

1.25 sec

7

9

11 sec

1.1 sec

8

10

12 sec

0.95 sec

9

11

13 sec

0.8 sec

10

12

14 sec

0.65 sec

Prerequisite: Cold Bolt Lv.5 This skill is mastered at Lv.10. Attack a target with an ice spell that has the chance of freezing it. The target`s Magic Defense affects the chance of being frozen, as well as the duration of the Frozen status. Enemies frozen by Frost Diver skill become Water property regardless of their original property. Frost Diver will not work on Boss and Undead monsters. This skill has a 0.8 sec Cast Time, as well as a Cast Delay.

Skill Level

ATK

Frozen Time

Freezing Chance

SP Consumption

1

110%

3 sec

38%

25

2

120%

6 sec

41%

24

3

130%

9 sec

44%

23

4

140%

12 sec

47%

22

5

150%

15 sec

50%

21

6

160%

18 sec

53%

20

7

170%

21 sec

56%

19

8

180%

24 sec

59%

18

9

190%

27 sec

62%

17

10

200%

30 sec

65%

16

Basic Mage skill mastered at Lv.10. Recover SP every 10 seconds while character stands still. The amount of recovered is the sum of an SP amount equal to the skill`s level multiplied by 3, and an SP amount determined by the character`s Max SP.

Skill Level

Base Value of Recovery

Additional Recovered SP

1

3

0.2% Max SP

2

6

0.4% Max SP

3

9

0.6% Max SP

4

12

0.8% Max SP

5

15

1.0% Max SP

6

18

1.2% Max SP

7

21

1.4% Max SP

8

24

1.6% Max SP

9

27

1.8% Max SP

10

30

2.0% Max SP

Basic Mage skill mastered at Lv.10. Summon bolts of lightning from the sky to strike a target. Skill`s level affects the number of bolts summoned in one skill cast. There is a skill delay after each cast of Lightning Bolt.

Skill Level

Number of bolt

Cast Time

SP Consumption

Skill Delay

1

1

0.7 sec

12

1 sec

2

2

1.4 sec

14

1.2 sec

3

3

2.1 sec

16

1.4 sec

4

4

2.8 sec

18

1.6 sec

5

5

3.5 sec

20

1.8 sec

6

6

4.2 sec

22

2 sec

7

7

4.9 sec

24

2.2 sec

8

8

5.6 sec

26

2.4 sec

9

9

6.3 sec

28

2.6 sec

10

10

7 sec

30

2.8 sec

Basic Mage skill mastered at Lv.10. A Ghost property attack that causes damage to enemies within a 9 cell area around the target. There is a 1 second Cast Delay each time after Napalm Beat is cast.

Skill Level

Damage

Required SP

Cast Delay

1

MATK * 0.8

9

1 sec

2

MATK * 0.9

9

1 sec

3

MATK * 1.0

9

1 sec

4

MATK * 1.1

12

0.9 sec

5

MATK * 1.2

12

0.9 sec

6

MATK * 1.3

12

0.8 sec

7

MATK * 1.4

15

0.8 sec

8

MATK * 1.5

15

0.7 sec

9

MATK * 1.6

15

0.6 sec

10

MATK * 1.7

18

0.5 sec

Prerequisites: Napalm Beat Lv.7, Soul Strike Lv.5 This skill is mastered at Lv.10. Create a magic barrier that offers protection from physical melee attacks within 1 cell. Each cast consumes 1 Blue Gemstone, and cannot be performed on a cell on which a Safety Wall is still active. Safety Wall`s skill level affects the skill`s duration and the number of attacks that the Safety Wall can block.

Skill Level

Number of Possible Attack Blocks

Cast Time

Required SP

1

2

4 sec

30

2

3

3.5 sec

30

3

4

3 sec

30

4

5

2.5 sec

35

5

6

2 sec

35

6

7

1.5 sec

35

7

8

1 sec

40

8

9

1 sec

40

9

10

1 sec

40

10

11

1 sec

40

Basic Mage skill mastered at Lv.1. Summon a fire ball that will spin around and detect hidden enemies within a 7*7 cell area around the caster. Each cast consumes 10 SP.


Prerequisite: Napalm Beat Lv.4 This skill is mastered at Lv.10. Summon holy ghosts to inflict Ghost property attacks on a target. At level 10, these ghosts will inflict 5 consecutive strikes. This skill has a 0.5 second Cast Delay.

Skill Level

Number of Strikes

Cast Time

SP Consumption

Additional Damage against Undead

1

1

1.2 sec

18

5%

2

1

1.4 sec

14

10%

3

2

1.6 sec

24

15%

4

2

1.8 sec

20

20%

5

3

2.0 sec

30

25%

6

3

2.2 sec

26

30%

7

4

2.4 sec

36

35%

8

4

2.6 sec

32

40%

9

5

2.8 sec

42

45%

10

5

2.7 sec

38

50%

Basic Mage skill mastered at Lv.10. Consume 1 Red Gemstone in an attempt to Stone Curse a target. The curse takes effect after a few seconds, and will reduce the targets HP by 1% every 5 seconds until only 1 HP remains. Cannot be cast on Boss and Undead monsters. The target`s level and LUK stat affects the Stone Curse status`s duration. Targets afflicted with Stone Curse become Earth property regardless of the target`s original property.

Skill Level

Stone Curse Chance

SP Consumption

1

24%

25

2

28%

24

3

32%

23

4

36%

22

5

40%

21

6

44%

20

7

48%

19

8

52%

18

9

56%

17

10

60%

16

Prerequisite: Lightning Bolt Lv.4 This skill is mastered at Lv.10. Summon a Thunderstorm to inflict splash damage in a 5*5 area around the targeted spot. Each strike of the Thunderstorm inflicts an amount of damage equal to 80% of the caster`s Magic Attack strength. This skill`s level affects the number of strikes inflicted by the Thunderstorm.

Skill Level

Cast Time

SP Consumption

1

1 sec

29

2

2 sec

34

3

3 sec

39

4

4 sec

44

5

5 sec

49

6

6 sec

54

7

7 sec

59

8

8 sec

64

9

9 sec

69

10

10 sec

74

Fire Ball

Fire Bolt

Fire Wall

Frost Diver

Increase SP Recovery

Lightning Bolt

Napalm Beat

Safety Wall

Sight

Soul Strike

Stone Curse

Thunderstorm

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